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Sunday, November 29, 2009

Quarterfinal: 246 pt 1

Listen NOW to part 1 of of the 246 Qualifier show! Will the we find 5 tracks to automatically advance to the Semifinals?

This first part you'll hear the first 12 tracks found on-line at http://www.famegamesradio.com/. Go and vote or review your favorites to help this into this week's Semifinals!!

Many congrats to the artists and bands that received enough good reviews and fan votes to qualify for this week's show!

Part 1:
ALEXX CALISE, UNKLE NANCY, CATHY MATARAZZO, FULL TURNOUT, TAMALANEH, TO ARMS ETC, EMMA EJWERTZ, FRITZPATRICK, JACOB MERLIN, LOGAN, LIZZIE B AND THE INFLUENCE!



YOU CAN BE A REVIEWER TOO! http://www.meermusic.com/content/reviewers/public/reviewer.asp

AND LISTEN & VOTE!
http://www.meermusic.com/content/charts/qresults.asp?ed=246


Check out Fame Games on Twitter, Face Book, YouTube, Myspace and I-tunes. Be part of the Fame Games experience!


Enjoy the show!

1 comment:

andy said...

Web casting, or broadcasting over the internet, is a media file (audio-video mostly) distributed over the internet using streaming media technology. Streaming implies media played as a continuous stream and received real time by the browser (end user). Streaming technology enables a single content source to be distributed to many simultaneous viewers. Streaming video bandwidth is typically calculated in gigabytes of data transferred. It is important to estimate how many viewers you can reach, for example in a live webcast, given your bandwidth constraints or conversely, if you are expecting a certain audience size, what bandwidth resources you need to deploy.

To estimate how many viewers you can reach during a webcast, consider some parlance:
One viewer: 1 click of a video player button at one location logged on
One viewer hour: 1 viewer connected for 1 hour
100 viewer hours: 100 viewers connected for 1 hour…

Typically webcasts will be offered at different bit rates or quality levels corresponding to different user’s internet connection speeds. Bit rate implies the rate at which bits (basic data units) are transferred. It denotes how much data is transmitted in a given amount of time. (bps / Kbps / Mbps…). Quality improves as more bits are used for each second of the playback. Video of 3000 Kbps will look better than one of say 1000Kbps. This is just like quality of a image is represented in resolution, for video (or audio) it is measured by the bit rate.